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Rikard Hultman
3D/Character Artist, ArchVizer, hobby programmer
Stockholm, Sweden

Summary

Started in games, at DICE, working on the Battlefield franchise. Studied art and have a Bachelor of Fine Arts. Worked as an architectural visualiser for a few years, but my passion is in modelling, leaning towards characters.

Skills

3D ModelingCharacter ModelingHard Surface ModelingArchitectural VisualizationPython ScriptingTraditional Art

Software proficiency

3ds Max
3ds Max
Maya
Maya
Houdini
Houdini
Modo
Modo
Mudbox
Mudbox
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
Marvelous Designer
Marvelous Designer
R3DS Wrap
R3DS Wrap
Blender
Blender