Rikard Hultman
3D/Character Artist, ArchVizer, hobby programmer
Stockholm, Sweden
Summary
Started in games, at DICE, working on the Battlefield franchise. Studied art and have a Bachelor of Fine Arts. Worked as an architectural visualiser for a few years, but my passion is in modelling, leaning towards characters.
Skills
3D ModelingCharacter ModelingHard Surface ModelingArchitectural VisualizationPython ScriptingTraditional Art
Software proficiency

3ds Max

Maya

Houdini

Modo

Mudbox

Photoshop

Substance 3D Painter

Unreal Engine

ZBrush

Unity

Marvelous Designer

R3DS Wrap

Blender